Blog
Latest posts and dev notes

Published on Aug 31, 2025
Fading Routine — 2D Narrative Prototype
Fading Routine is a short 2D narrative prototype I created as a practice piece. The goal wasn’t to build complex mechanics, but to explore how atmosphere and storytelling can drive a small experience.

Published on Aug 10, 2025
Unity1week 2025 — Theme: 「ひく」 (“Pull / Hinder”)
This prototype was created for the Japanese Unity1week competition, themed “ひく” (“pull”).

Published on Aug 5, 2025
Memories of the Loop — My First Solo Entry for GMTK Game Jam 2025
This is my first solo participation in a game jam

Published on Jul 27, 2025
2D Action RPG — Combat & Feel Demo
This is a personal prototype focusing on one thing: making combat feel good.

Published on May 27, 2025
ARDK Multiplayer Synchronization Test Log
Documenting my process of testing Niantic's ARDK multiplayer synchronization using two devices simultaneously. Includes real-time object tracking results and challenges encountered.

Published on May 25, 2025
Why choose ARDK?
An introduction to Niantic’s ARDK: What sets it apart from other AR platforms? Explore how semantic segmentation enables real-time recognition of sky, ground, and more, plus reflections on its strengths and challenges in practical development.

Published on May 15, 2025
AR Educational Game – Voice Interaction Prototype
A quick look at my AR educational game, designed to help children learn vocabulary using voice interaction, real-time feedback, and bilingual support. Inspired by real family challenges, this prototype explores how technology can make learning more engaging for kids.

Published on Apr 29, 2025
Designing Instant Impact: How I Used Shader & URP to Craft the Rhythm of a Dash Attack
Every moment—the vanishing, the fisheye squeeze, the impact—is a rhythm I instinctively broke down and rebuilt by feel.

Published on Apr 25, 2025
From Animation to Impact: My RPG Battle System Development Log
Creating skill effects, combo systems, and character animation flows with Unity, URP, and Vroid.

Published on Feb 19, 2025
It All Started with a Bricked Phone
I broke phones before I learned to code — and unknowingly trained my debugging instincts.

Published on Jan 17, 2024
Built a modern Blog CMS using Next.js and Sanity.
Built a modern Blog CMS using Next.js and Sanity. This system combines static generation, dynamic content management, and multilingual support for efficient and flexible content management. Future updates will focus on enhancing the user experience.